IXEG - patch 1.2

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Miki
Posts: 1600
Joined: Sat Apr 06, 2013 11:21 am
Location: France

IXEG - patch 1.2

Post by Miki » Wed Jul 12, 2017 9:38 pm

Here it is !

Mainly a compatibility patch for X-Plane 11, with adjusted luminosity, drag, engines power and more.

For me, a state of art aircraft, one of the perefered liner I virtualy flew...

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What's New / Changed:

X-Plane 11 compatitibility issues fixed (APU works, engine RPM)
Utilizes new X-Plane 11 features like ground vehilcle attachment points, thumbnails for aircraft selection, better categorization in X_-Plane 11's user interface
Re-enabled IXEG pushback system being able to turn in X-Plane 10
Added material properties to outside of aircraft for X-Plane 11
Liveries updated for nicer X-Plane 11 look
Added cockpit reflective surfaces for X-Plane 11
Increased light strength for cockpit lights in X-Plane 11
Flightmodel & aerodynamics recalibrated for X-Plane 11 changes
Improved weather radar in X-Plane 11 version (no more erasing on sweeps)
Reduced flashing rate of cockpit warning lights in X-Plane 11
Added a lit cabin at night that dims for takeoff and landing
Cockpit door now operable and opens from both sides
Minor fixes and additions to 3D model and texturing
Changed all script files to automatically recognize which X-Plane version they run in
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