Post Scriptum - The Bloody Seventh

WW2 tactical shooter reliving Operation Market Garden.

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Onebad
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Re: Post Scriptum - The Bloody Seventh

Post by Onebad » Fri May 04, 2018 10:26 pm

Since I'm way to lazy to organise a Panzer division sign me up for some silk action.

Leadman
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Re: Post Scriptum - The Bloody Seventh

Post by Leadman » Fri May 04, 2018 10:43 pm

Sure I played Market Garden in battlefield long ago

Lofty
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Re: Post Scriptum - The Bloody Seventh

Post by Lofty » Fri May 04, 2018 10:45 pm

Excellent.
Always wanted to be able to radio "Out of ammunition, God save the King".
Can I have an umbrella rather than a SMLE?

Lexius
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Re: Post Scriptum - The Bloody Seventh

Post by Lexius » Sat May 05, 2018 12:01 am

what?! a game with chutes that actually work?! sign me up boss!

what kind of positions are available though? and ingame, would it just be us against tanks or would we work together with tanks and stuff?

Onebad
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Re: Post Scriptum - The Bloody Seventh

Post by Onebad » Sat May 05, 2018 2:39 am

Lexius wrote:what?! a game with chutes that actually work?! sign me up boss!

what kind of positions are available though? and ingame, would it just be us against tanks or would we work together with tanks and stuff?
It's like Squad so you have different squads some of them are infantry, some of then are armour but they cooperate and fight together. Also each teams commander can call up CAS and shit.

Lexius
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Re: Post Scriptum - The Bloody Seventh

Post by Lexius » Sat May 05, 2018 2:43 am

awesome, never played squad but excited for this one

Meaker
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Re: Post Scriptum - The Bloody Seventh

Post by Meaker » Sat May 05, 2018 7:55 am

Right chaps,please join us now via Spectre's roster see here viewtopic.php?f=74&t=9667

This is just so we can work out who's in,and what weapon of choice you'd prefer,as Spectre has mentioned in his opening thread this is early days yet and the game doesn't release until the 23rd May,but we're an organised bunch here at ACG,so forewarned forearmed.

Judging by the numbers of you who have already showed interest,it looks like our 1st Parachute Regiment will be quite a fighting force,but then we're ACG men here aren't we ?,so it should have been expected.

Thanks very much for your support chaps,this is much appreciated.

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Meaks :salute:

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Gromic
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Re: Post Scriptum - The Bloody Seventh

Post by Gromic » Sat May 05, 2018 10:25 am

:lecture: Hier wird dringend noch eine waffen SS division benotigt. Könnte mir sofort 2 Kandidaten vorstellen.
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32 Squadron / USAAF 84 Squadron

Thaine
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Re: Post Scriptum - The Bloody Seventh

Post by Thaine » Wed May 09, 2018 2:01 pm

Anybody knows if there's plans for a realistic radio/communication environment? Something like ACRE2 for Arma3?
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Lexius
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Re: Post Scriptum - The Bloody Seventh

Post by Lexius » Wed May 09, 2018 2:57 pm

have you checked out gameplay from the youtuber test thing? sounds to me like there is already something in place for ingame comms.
the clicking is driving me crazy but eh

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