Post Scriptum - The Bloody Seventh
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Re: Post Scriptum - The Bloody Seventh
Since I'm way to lazy to organise a Panzer division sign me up for some silk action.
Re: Post Scriptum - The Bloody Seventh
Sure I played Market Garden in battlefield long ago
Re: Post Scriptum - The Bloody Seventh
Excellent.
Always wanted to be able to radio "Out of ammunition, God save the King".
Can I have an umbrella rather than a SMLE?
Always wanted to be able to radio "Out of ammunition, God save the King".
Can I have an umbrella rather than a SMLE?
Re: Post Scriptum - The Bloody Seventh
what?! a game with chutes that actually work?! sign me up boss!
what kind of positions are available though? and ingame, would it just be us against tanks or would we work together with tanks and stuff?
what kind of positions are available though? and ingame, would it just be us against tanks or would we work together with tanks and stuff?
Re: Post Scriptum - The Bloody Seventh
It's like Squad so you have different squads some of them are infantry, some of then are armour but they cooperate and fight together. Also each teams commander can call up CAS and shit.Lexius wrote:what?! a game with chutes that actually work?! sign me up boss!
what kind of positions are available though? and ingame, would it just be us against tanks or would we work together with tanks and stuff?
Re: Post Scriptum - The Bloody Seventh
awesome, never played squad but excited for this one
Re: Post Scriptum - The Bloody Seventh
Right chaps,please join us now via Spectre's roster see here viewtopic.php?f=74&t=9667
This is just so we can work out who's in,and what weapon of choice you'd prefer,as Spectre has mentioned in his opening thread this is early days yet and the game doesn't release until the 23rd May,but we're an organised bunch here at ACG,so forewarned forearmed.
Judging by the numbers of you who have already showed interest,it looks like our 1st Parachute Regiment will be quite a fighting force,but then we're ACG men here aren't we ?,so it should have been expected.
Thanks very much for your support chaps,this is much appreciated.
Meaks
This is just so we can work out who's in,and what weapon of choice you'd prefer,as Spectre has mentioned in his opening thread this is early days yet and the game doesn't release until the 23rd May,but we're an organised bunch here at ACG,so forewarned forearmed.
Judging by the numbers of you who have already showed interest,it looks like our 1st Parachute Regiment will be quite a fighting force,but then we're ACG men here aren't we ?,so it should have been expected.
Thanks very much for your support chaps,this is much appreciated.
Meaks
Re: Post Scriptum - The Bloody Seventh
Hier wird dringend noch eine waffen SS division benotigt. Könnte mir sofort 2 Kandidaten vorstellen.
32 Squadron / USAAF 84 Squadron
Re: Post Scriptum - The Bloody Seventh
Anybody knows if there's plans for a realistic radio/communication environment? Something like ACRE2 for Arma3?
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Re: Post Scriptum - The Bloody Seventh
have you checked out gameplay from the youtuber test thing? sounds to me like there is already something in place for ingame comms.
the clicking is driving me crazy but eh
the clicking is driving me crazy but eh