ACG - Public server pilot statistics

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Donkey
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Re: ACG - Public server pilot statistics

Postby Donkey » Wed Jan 03, 2018 3:39 pm

Oh and thanks for the detailed flight report - useful stuff.

Hvala!

D

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Wozaworld
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Re: ACG - Public server pilot statistics

Postby Wozaworld » Sat Jan 13, 2018 1:18 pm

Sorry if this has been mentioned already;

I think the server kill satisfies are reading backwards - fighters kills are being reported as bomber kills and vice versa

Says I've downed a ton of bombers - I only really hunt for fighters, don't fancy being torn to shreds by sniper gunners - so generally I stay clear
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Donkey
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Re: ACG - Public server pilot statistics

Postby Donkey » Sat Jan 13, 2018 1:39 pm

Ok, I'll have a look later.

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Wozaworld
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Re: ACG - Public server pilot statistics

Postby Wozaworld » Sat Jan 13, 2018 4:22 pm

Donkey wrote:Ok, I'll have a look later.


Nice one Donks! not overly concerned - just thought you might want to know! :salute:
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"Always treat your kite like you treat your woman, climb inside her five times a day and take her to heaven and back.."


i7 4790k o/c 4.7ghz Water cooled, 32gb veng pro 2400mhz ram, GTX1080ti 11gb , 250gb SSD, Thrustmaster warthog stick, X-55 H.O.T.A.S, Combat Rudder pedals, TrackIR5, GHD Hair straightners, Quite a nice kettle. Oh! and one of those Oculus majiggy thingys

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Donkey
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Re: ACG - Public server pilot statistics

Postby Donkey » Sat Jan 13, 2018 8:41 pm

I think I know what it is - there's a routine that basically says "if I can't recognise you as a fighter - you're a bomber" and I recognise fighters by doing a string compare on their name. If the names have changed for whatever reason in blitz then that could cause this kind of behaviour. Just a thought, but that's where I'll start looking.


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