Graphic Issues

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Spectre
Posts: 592
Joined: Sat May 14, 2016 12:55 am
Location: Ontario, Canada

Graphic Issues

Post by Spectre » Mon Mar 19, 2018 5:42 am

Hey guys, so after the update I fiddled with some graphical settings and ultimately I wanted to keep my original settings which were "High". However after coming back a day later, I noticed this weird "blue hazey fog" on the horizon and it won't go away. My render distance is max at 150km and I turned it to Ultra with 4k enabled but nothing seems to get it go away.

Any ideas?

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"On the edge of destiny, you must test your strength"
- Air Marshal Billy Bishop

HotLunch
Posts: 346
Joined: Thu Jul 27, 2017 1:37 am

Re: Graphic Issues

Post by HotLunch » Mon Mar 19, 2018 1:02 pm

That's the edge of the earth my friend. :lol:
More vodka Comrade!

Trystan
Posts: 352
Joined: Sun Jul 30, 2017 5:33 pm
Location: Illinois, USA

Re: Graphic Issues

Post by Trystan » Mon Mar 19, 2018 5:22 pm

FWIW, that's a pretty accurate rendition of what I see flying on a clear day over the US Great Plains in Real Life (tm)...
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ASUS Z97 / Intel i7-4790K@4.2 GHz / 64 GB RAM / NVIDIA GeForce GTX1080Ti 11GB / WINDOWS 10 64-bit / 3 x 27" Monitors / Oculus Rift / Thrustmaster 16000m / Thrustmaster FCS Throttle Quadrant / Saitek Pro Flight Combat Rudder Pedals

Spectre
Posts: 592
Joined: Sat May 14, 2016 12:55 am
Location: Ontario, Canada

Re: Graphic Issues

Post by Spectre » Mon Mar 19, 2018 6:00 pm

Huh.

It never seemed to appear as hazy before, maybe I am just high on something I drank. It seems a little too foggy is all whereas before it would just render the flat textures for miles.

Whatever I guess, ill get used to it.
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"On the edge of destiny, you must test your strength"
- Air Marshal Billy Bishop

Kai Lae
Posts: 687
Joined: Sun Dec 06, 2015 1:05 am
Location: The land of Cheese, Beer, and Harley Davidsons

Re: Graphic Issues

Post by Kai Lae » Mon Mar 19, 2018 6:18 pm

Well if Trystan says it’s a for real thing, it’s probably them making it more realistic actually.
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