We are at version 11.02, and beta 11.05 (you can test the BETA, like DCS). XP10 was updated till 10.50+. So plenty of updates to come.Elos wrote:How far has X-Plane 11 progressed yet in its development path?
Definitely. And with the above point, a finished product that will continue to evolve.Elos wrote:Would you guys rate it as a "finished" product?
Witch kind of aircraft ? For airliners, you have some top add-on like the IXEG 737-300, Flight Factor Boeing 757, 767, Rotate MD-80. Plus a really good mod for the default 737. Plenty of other aircraft are coming. A lot are being updated from XP10 to work for XP11. Like the SAAB 340 (study sim), CRJ. An A320 is coming, MD-11 etc etc. No show stopper for multiplayer..Elos wrote:What's the perspective on aircraft modules and how well is it integrated into the common "multiplayer" environments with ATC etc.?
Only one add-on can do it : smartcopilot. It's not attached to one aircraft, but each aircraft needs a config file to work. That's mean you can do some sharedcockpit with all the aircraft, with the condition you have a dedicated cfg file, or that you create one (and that's not a piece of cake...)Elos wrote:And what's the state on multi-crew cockpits?
And we have a demo out there.