HOW TO: Virtual Cockpit / Device Link
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- Maltloaf
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Re: HOW TO: Virtual Cockpit / Device Link
I would go further and say any sort of realistic navigation with out it is pretty much impossible. It is essential for all OCs and anybody who needs to fly a proper bearing.
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- Dickie
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Re: HOW TO: Virtual Cockpit / Device Link
I can't get it to come up when in cockpit without difficulty, and then when it does so I lose all FFB. VC or FFB? I choose FFB.
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Re: HOW TO: Virtual Cockpit / Device Link
Dave;
Yes sir indeed. The compass and gauges are totally worth it. I like it when flying the Spitfire and Hurri, as the compass is a bit of a pup to view when in flight. I can vector in much easier for the bounce.
I still have that window though, I can't figure out why it's there.
Yes sir indeed. The compass and gauges are totally worth it. I like it when flying the Spitfire and Hurri, as the compass is a bit of a pup to view when in flight. I can vector in much easier for the bounce.
I still have that window though, I can't figure out why it's there.
Device link to drive some gauge...
... do you think it should work ?
Hello.
I saw some beautiful homebuilt cockpit. FSX and Falcon 4 seem to be the two main supports.
What about CoD ? We have device link, working pretty well to display gauges on a second screen. Anybody knows if it may be suitable to drive some real gauge with servo ?
Hello.
I saw some beautiful homebuilt cockpit. FSX and Falcon 4 seem to be the two main supports.
What about CoD ? We have device link, working pretty well to display gauges on a second screen. Anybody knows if it may be suitable to drive some real gauge with servo ?
Re: Device link to drive some gauge...
Seems... yes :
Adruino + UDP...
Adruino + UDP...
Re: HOW TO: Virtual Cockpit / Device Link
Ok, I'm a complete noob, but, at least I can try...
With Cliffs of Dover and TF patch, I understand that we have a plugin named DeviceLink, that brings us some parameters.
=> virtual cokpit is an interface, using DL to display gauges on a second screen =>> working good !
Now, what I would like, is a servo to drive a gauge.
Here is a comment of Andrea from the above You Tube video :
So basically you want to go here: http://theairtacticalassaultgroup.com/f ... php?t=3887 in the first post you find the class for c# to read the data; basically you copy and paste in your program. then in a timer you take the data with something like that: GameCommunications Comm = new GameCommunications(); double Rpm = Comm.GetParameter(GameCommunications.ParameterTypes.I_EngineRPM, 0); when you have the variables you can feed them to arduino via serial. about the gauges there is a good amount of tutorials and projects: http://guy.carpenter.id.au/gaugette/201 ... -gaugette/
Ok, so I understand that I've to create a C# program, paste the TF plugin text in it and extract the data.
After that, using this time Arduino program, I've to take this data and drive a servo.
Easy ?
With Cliffs of Dover and TF patch, I understand that we have a plugin named DeviceLink, that brings us some parameters.
=> virtual cokpit is an interface, using DL to display gauges on a second screen =>> working good !
Now, what I would like, is a servo to drive a gauge.
Here is a comment of Andrea from the above You Tube video :
So basically you want to go here: http://theairtacticalassaultgroup.com/f ... php?t=3887 in the first post you find the class for c# to read the data; basically you copy and paste in your program. then in a timer you take the data with something like that: GameCommunications Comm = new GameCommunications(); double Rpm = Comm.GetParameter(GameCommunications.ParameterTypes.I_EngineRPM, 0); when you have the variables you can feed them to arduino via serial. about the gauges there is a good amount of tutorials and projects: http://guy.carpenter.id.au/gaugette/201 ... -gaugette/
Ok, so I understand that I've to create a C# program, paste the TF plugin text in it and extract the data.
After that, using this time Arduino program, I've to take this data and drive a servo.
Easy ?
Re: HOW TO: Virtual Cockpit / Device Link
All seems to make sense to me. Should be a fun project!Miki wrote:Ok, I'm a complete noob, but, at least I can try...
With Cliffs of Dover and TF patch, I understand that we have a plugin named DeviceLink, that brings us some parameters.
=> virtual cokpit is an interface, using DL to display gauges on a second screen =>> working good !
Now, what I would like, is a servo to drive a gauge.
Here is a comment of Andrea from the above You Tube video :
So basically you want to go here: http://theairtacticalassaultgroup.com/f ... php?t=3887 in the first post you find the class for c# to read the data; basically you copy and paste in your program. then in a timer you take the data with something like that: GameCommunications Comm = new GameCommunications(); double Rpm = Comm.GetParameter(GameCommunications.ParameterTypes.I_EngineRPM, 0); when you have the variables you can feed them to arduino via serial. about the gauges there is a good amount of tutorials and projects: http://guy.carpenter.id.au/gaugette/201 ... -gaugette/
Ok, so I understand that I've to create a C# program, paste the TF plugin text in it and extract the data.
After that, using this time Arduino program, I've to take this data and drive a servo.
Easy ?
D
Re: HOW TO: Virtual Cockpit / Device Link
Ok, I've got something !
You can see above my RPM extracted via a C# program !
As I don't really know C# (or any other language...) you can imagine that I'm very happy, it's the first big step !
You can see above my RPM extracted via a C# program !
As I don't really know C# (or any other language...) you can imagine that I'm very happy, it's the first big step !
Re: HOW TO: Virtual Cockpit / Device Link
Brilliant!
Re: HOW TO: Virtual Cockpit / Device Link
Progress is low.
Anyway, I was able to link my arduino to my PC and sent to my card some info.
Now I've to link the previous prog using DL to my Arduino.
I sure to be near the solution...
Anyway, I was able to link my arduino to my PC and sent to my card some info.
Now I've to link the previous prog using DL to my Arduino.
I sure to be near the solution...