I'll report more when they find out what the causes of the crashes were.The test was to check about rubber-banding, lags, and stutters. We're happy to have found out that no-one experienced those even with 117 players in the vicinity of the Isle of Wight on the New Dawn Fades mission, which put's the heaviest burden on the server itself. And all that on the weaker of the two ATAG servers.
The downside is that the server regularly crashed after about 10 to 15 minutes into the mission, no matter if there were 117, 100 or 90 players. Good side of that is again that it was reliably reproducible and also with different missions. We will investigate what the causes were and fix it.
TFS Server Test 17th Nov @ 1800GMT
Moderators: Board of Directors, Command
Re: TFS Server Test 17th Nov @ 1800GMT
I queried it in the TFS forums and this is the response from one of the coders:
Re: TFS Server Test 17th Nov @ 1800GMT
All cool but can you please release 5.0 already so that we don't have to play that shit-ass BoX game anymore? Thank you.
Re: TFS Server Test 17th Nov @ 1800GMT
Cheers Bonks.... maybe worth noting, both Mezza, Rudi and I noticed stuttering just before the server went.. i.e. head tracker went into eight point turn mode instead of smooth pan.Bonkin wrote: ↑Mon Nov 19, 2018 9:15 pmI queried it in the TFS forums and this is the response from one of the coders:
I'll report more when they find out what the causes of the crashes were.The test was to check about rubber-banding, lags, and stutters. We're happy to have found out that no-one experienced those even with 117 players in the vicinity of the Isle of Wight on the New Dawn Fades mission, which put's the heaviest burden on the server itself. And all that on the weaker of the two ATAG servers.
The downside is that the server regularly crashed after about 10 to 15 minutes into the mission, no matter if there were 117, 100 or 90 players. Good side of that is again that it was reliably reproducible and also with different missions. We will investigate what the causes were and fix it.
BD
We are the Pilgrims, master; we shall go always a little further; it may be beyond that last blue mountain barred with snow across that angry or that glimmering sea