Developer Diary July 21 + Latest Patch 024 details.

Founding grounds of ACG.

Moderators: Board of Directors, Command

Post Reply
ATAG Pattle
Posts: 204
Joined: Mon Mar 25, 2019 11:09 am

Developer Diary July 21 + Latest Patch 024 details.

Post by ATAG Pattle » Thu Jul 29, 2021 9:55 am

Hello, and welcome to our July Developer Diary.


Patch 24 Releasing this Week!

Later this week, we will be releasing Patch 24.

Here is the changelog;

 
*** Quick Mission "Bomber Intercept - Low Level": Do-17 collisions

fixed.  Bug#1392. [Oskar]
 

*** Single missions A Busy Morning, Attack of the Eagles, Attack of the

Kiwi, August Attrition, Corpo Aereo Italiano, and The Kanalkampf, have

had anti-air guns, barrage balloons, and scenery extended west to the

outskirts of London. [Cybermat47]
 

*** Corrected mixture bug in Hurricane II's which was preventing them

from reaching historical ceilings [RAF74_Buzzsaw]

 
*** Corrected Takeoff Weight numbers for Bf-110 Tropical and other

models. [RAF74_Buzzsaw]


 *** Mission building; Class AiAircraft has three new methods concerning

Fuel: GetFuelCapacity(), GetCurrentFuelQuantity(), and

GetCurrentFuelQuantityInPercent() [Artist]

https://theairtacticalassaultgroup.com/ ... hp?t=35173

 
*** New manual: Printable Engine Tables_en.pdf [Manual Creation Team]



VR News

Our VR Team are working hard on making a brilliant VR experience on release. We are really happy with progress to date.

We recently also shared some photos of the reworked Spitfire cockpit, with new 3D components, which will give VR users a better visual experience when the big VR update arrives.

Here is the WIP (images 1 and 2)of the right side of the Spitfire cockpit. With many of the existing aircraft already having 3D cockpits, much of this work towards VR implementation is complete.

Image 1 -3D WIP


Aircraft Code Improvements

All RAF and Luftwaffe aircraft codes have been corrected, revised and improved. Whilst many players may not have noticed inaccuracies, we had, and these will be fixed in a soon to be released update.

Image 2 - RAF New Code


Audio Update

We recently released a WIP video of the improvements to the Spitfire in cockpit engine sounds. Our sound engineer is currently working on a number of areas in the game to bring to the community an improved audio experience. Keep a look out for more updates in this area, as we will include updates as they are completed.

If you missed it, here is the YouTube video: https://www.youtube.com/watch?v=jM473ExOgx0

Single Player News

A new single player RAF Spitfire 10 mission campaign, is currently in development. This will be released as a free update for all owners of Cliffs of Dover Blitz once it’s complete.

The campaign will follow No. 610 SQN as it faces the first week of the Luftwaffe offensive against Kent, with most missions based on actual dogfights and raids.

Check out the action in our latest video release, promoting this exciting new campaign https://www.youtube.com/watch?v=hZbXNULi9ZY


trueSKY and 4K Graphics Update

Work is coming along very nicely on the future implementation of trueSKY, 4K landscapes, and 4k aircraft externals. We will be releasing WIP images very soon.

We hope everyone is staying safe in these times, and look forward to seeing you in the Cliffs of Dover Blitz and Desert Wings Tobruk Skies,

 

Regards,

 

TFS Team
You do not have the required permissions to view the files attached to this post.

User avatar
Ginger
Wing Commander
Wing Commander
ACG Board
contributor
Posts: 3691
Joined: Tue Sep 01, 2015 9:43 pm
Location: The centre of the known universe Nottingham, England

Re: Developer Diary July 21 + Latest Patch 024 details.

Post by Ginger » Fri Jul 30, 2021 1:45 pm

Thanks Pattle , keep em coming. :nice:
Image
DEAD PILOTS DONT MAKE CLAIMS

ATAG Pattle
Posts: 204
Joined: Mon Mar 25, 2019 11:09 am

Re: Developer Diary July 21 + Latest Patch 024 details.

Post by ATAG Pattle » Sat Jul 31, 2021 10:08 pm

Thanks Ginger. That we will :)

Post Reply