109 Rads DM Reworked
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109 Rads DM Reworked
http://theairtacticalassaultgroup.com/f ... #post52810 According to TF the damage hit boxes for the rads on the 109 were WAY too big.
Re: 109 Rads DM Reworked
Great job by Catseye and TF! The hit boxes are about 1/3 bigger (wider) than the actual radiators equally on both sides. This was not exactly easy to catch as it was hidden in the code apparently. Nice one.
I am a bit puzzled though with the Spitfire - I am very sure I had quite a few Spits streaming after machine gune hits especially and I remember making lots of them stream, too. The water rad is only in the starboard wing but it's still pretty easy and common to hit it when you miss the engine / canopy line.
Hope to see the fix in 4.0!
I am a bit puzzled though with the Spitfire - I am very sure I had quite a few Spits streaming after machine gune hits especially and I remember making lots of them stream, too. The water rad is only in the starboard wing but it's still pretty easy and common to hit it when you miss the engine / canopy line.
Hope to see the fix in 4.0!
Re: 109 Rads DM Reworked
Yeah,fantastic work by Catseye over at TF,apparantly from Buzzsaw,it seems the 1C developers have misnamed the .msh file in the damage model for the rad, and therefore it was never taking damage!! ......I also read yesterday that he's reworking the realism of the British De Wilde ammo too.
For those who don't know what I'm talking about,at the moment the DW ammo does'nt flash on impact as the real DW would have.The destructive characteristics are also being reworked,as again after the long series of IC patches the destructive power was dumbed down like so many other features of CoD.
This will be a nice feature for us red pilots
For those who don't know what I'm talking about,at the moment the DW ammo does'nt flash on impact as the real DW would have.The destructive characteristics are also being reworked,as again after the long series of IC patches the destructive power was dumbed down like so many other features of CoD.
This will be a nice feature for us red pilots
Re: 109 Rads DM Reworked
What is this then ,"Eng0WaterRadiatorPerforated" from 109 DM.Spit also have that one.Our damage guy, Catseye, has been working on this issue for a while, and noticed there didn't seem to be a discrete damage .msh for the 109's rads... instead the vanilla game was using the whole inner wing section as the hit box for the rads. He took this to Colander, who looked at the code for this and confirmed the error.
And from ATAG stats when they where available:
And also on Repka stats it was up to the four decimal places at the damaged part.Plane: Bf-109E-4
----
Inflicted:
Machine gun belt broken
Pneumatics container perforated
Engine water cooling damage
Fuel tank tiny leak
Navigation failure
Machine gun line damaged
Fuel tank tiny leak
Electrical failure
Electrical battery damaged
Engine water cooling damage
Fuel tank small leak
I'm very sceptical about this because many times I got hits in the right part of the wing and no water leaks, and we see only the tracers (two MG in my case) and there is huge ammount of bullets going toward the target when you fire.
Its also very easy to hit water rad on Spit with 109e1,just aim at rad.
[BOUNDER EDIT] sorry Vranac - whilst trying to quote your post I've somehow eaten part of it!
EDIT: No problem Bounder I fixed it
Last edited by Vranac on Wed Aug 07, 2013 3:12 pm, edited 1 time in total.
Re: 109 Rads DM Reworked
Exactly, someone pointed the same thing out in the thread (re: Spit water damage), I agree on the 109, it's great to have it fixed and working properly. Good to see that they're working on all aspects systematically and not biased.
The 109 rad makes no difference to the RAF shooter though as if a 109 let's an enemy fighter come to guns range he will get hammered anyway.
The 109 rad makes no difference to the RAF shooter though as if a 109 let's an enemy fighter come to guns range he will get hammered anyway.
Re: 109 Rads DM Reworked
It's nice anyway that chances to get the water radiator sniped from super long distances are getting smaller
Re: 109 Rads DM Reworked
To be brutally honest Black, with the red's eagle-eyed precision firing of hot lead, you won't notice any change in water radiator damage as we're always cock on our intended target.
I mean, I *always* aim just a bit to the left, and a bit below, the enemy. It might look like I'm missing, to the untrained eye, but the scary reality is that every missed bullet is *exactly* where I intended it to be.
Call me Neo.
I mean, I *always* aim just a bit to the left, and a bit below, the enemy. It might look like I'm missing, to the untrained eye, but the scary reality is that every missed bullet is *exactly* where I intended it to be.
Call me Neo.
“It is a mistake to think you can solve any major problems just with potatoes I-16s.” - Douglas Adams
Re: 109 Rads DM Reworked
You rather call me Neo because I dodge all of those bullets with snaprolls
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Re: 109 Rads DM Reworked
Spins you mean
Re: 109 Rads DM Reworked
Snaprolls, spins, panicstalls, whatever is necessary to survive!