Spitfire MK.IXe questions

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Witzig
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Spitfire MK.IXe questions

Post by Witzig » Fri Jul 29, 2022 12:12 am

I'm not used to wing armament so was wondering what everyone sets their convergence range at. Default is 150. Lastly, one of the modifications is the Merlin 70 engine. Can anyone tell me why kind of speed boost it provides.

Thanks.

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Ocelot
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Re: Spitfire MK.IXe questions

Post by Ocelot » Fri Jul 29, 2022 12:29 am

Merlin 70 has different supercharger gearing. Brit folk can probably be more specific. In general slightly better at high alt so I stick w/66. Data for bird shows the diff speeds at specific altitudes.

I use 230m conversion as that is ~ 250 yards as was typically standard historically. Completely personal preference.

Witzig
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Re: Spitfire MK.IXe questions

Post by Witzig » Fri Jul 29, 2022 12:40 am

Ocelot wrote:
Fri Jul 29, 2022 12:29 am
Merlin 70 has different supercharger gearing. Brit folk can probably be more specific. In general slightly better at high alt so I stick w/66. Data for bird shows the diff speeds at specific altitudes.

I use 230m conversion as that is ~ 250 yards as was typically standard historically. Completely personal preference.
Ok thanks. By 66 you mean the Merlin 66 correct. Sorry, I'm at work otherwise I would boot up the game and find out for myself. I will use your conversion too. Thanks.

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Ocelot
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Re: Spitfire MK.IXe questions

Post by Ocelot » Fri Jul 29, 2022 12:42 am

Fysa the data is all available here, much easier to read than in game

https://github.com/aergistal/il2/blob/m ... remkixe.md

Witzig
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Re: Spitfire MK.IXe questions

Post by Witzig » Fri Jul 29, 2022 12:43 am

Ocelot wrote:
Fri Jul 29, 2022 12:42 am
Fysa the data is all available here, much easier to read than in game

https://github.com/aergistal/il2/blob/m ... remkixe.md
Thanks buddy! Do you fly the Spit?

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Ocelot
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Re: Spitfire MK.IXe questions

Post by Ocelot » Fri Jul 29, 2022 2:55 am

On occasion. Wouldn't claim to be particularly good with it.

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