Flying Circus Campaign Break Event Number 2! Updated

Mother Russia invaded by ACG!

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Kit Pepper
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Re: Flying Circus Campaign Break Event

Post by Kit Pepper » Sat Dec 12, 2020 11:55 pm

and Ginger!
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Toast
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Re: Flying Circus Campaign Break Event

Post by Toast » Sun Dec 13, 2020 12:01 am

Certainly think it's worth another shot.
As long as Ginger can stop our own AA shooting us down... :suicide:

:B:
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HardeKoning
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Re: Flying Circus Campaign Break Event

Post by HardeKoning » Sun Dec 13, 2020 1:09 am

Yeah it was fun, with some tweaks and hopefully a couple more people I can see if we can make it happen again next Sunday perhaps.

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Welshy
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Re: Flying Circus Campaign Break Event

Post by Welshy » Sun Dec 13, 2020 2:49 am

that was great fun. thanks for sorting that out HK and Ginger
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Mae'n hawdd bod yn ddewr y tu ôl i wal castell

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ArcEye
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Re: Flying Circus Campaign Break Event

Post by ArcEye » Sun Dec 13, 2020 12:52 pm

Yeah thanks gents I had a blast.

Arc
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HardeKoning
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Re: Flying Circus Campaign Break Event

Post by HardeKoning » Sun Dec 13, 2020 11:45 pm

Updated the topic, check it out for edition 2!

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Re: Flying Circus Campaign Break Event Number 2! Updated

Post by HardeKoning » Fri Dec 18, 2020 7:28 pm

Official update: won't be able to organise anything this Sunday, I don't have time and won't be home either. So the even will be officially moved to 19:00 GMT on Sundat, January the 3rd.
The signups were also a bit bare, since there's a sale on now everyone who was still on the fence about purchasing FC still has plenty time to do so.

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Mooch
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Re: Flying Circus Campaign Break Event Number 2! Updated

Post by Mooch » Sun Dec 27, 2020 12:04 am

Probably not the right place to ask this, but i'm assuming you guys are Flying Circus experts. I just got it for xmas and I'm having a terrible flicker issue with the prop disk (on the monitor, I'm on on VR). It's actually got horizontal lines that jump up and down the disk. Kind of like the way the horizontal hold on an old tv would work. visibility outside the prop disk is perfect. It's so annoying it's making the game unplayable. Anyone else had this happen? I'm hesitant to start tweaking things on my own, as I finally have my settings right for the campaign.

cheers

Mooch.
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Donkey
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Re: Flying Circus Campaign Break Event Number 2! Updated

Post by Donkey » Sun Dec 27, 2020 9:53 am

Mooch wrote:
Sun Dec 27, 2020 12:04 am
I just got it for xmas and I'm having a terrible flicker issue with the prop disk (on the monitor, I'm on on VR).
Hi Mooch, I'm a little confused. Are you taking about the monitor or VR? If VR this sounds like it may be "motion smoothing" in SteamVR (or "asynchronous time warp" on the rift, at least I believe it's called that, I have an index) - If that's on you can get weird artifcats on the propeller.
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Crane
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Re: Flying Circus Campaign Break Event Number 2! Updated

Post by Crane » Sun Dec 27, 2020 12:06 pm

Hello Mooch. You can try to change the parameter "prop_blur_max_rpm_for_vr" in the startup.cfg file. It's set to "-1" per default. If set to "155" it removes artifacts with motion reprojection in VR. The startup.cfg file can be found in your "\IL-2 Sturmovik Battle of Moscow\data" folder.
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