Contact spotting in VR

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Ginger
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Re: Contact spotting in VR

Post by Ginger » Mon Feb 08, 2021 10:57 am

Thaine wrote:
Mon Feb 08, 2021 10:54 am
Thanks for the tips guys.

GInger posted me his settings already on Discord a week ago and I tried them on the Campaign mission the Sunday before yesterday. I'm not quite sure they were better though. I'll give them another try.
Did you run steam at 70%?
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Re: Contact spotting in VR

Post by Ginger » Mon Feb 08, 2021 11:01 am

Things i've learned.
1: your headset does not make the game look good , it's the game settings that do that.
2: If you have your game looking good and your G2 at 100 % on steam then your FPS / and Frame timings are shite.
3: Frame timings are the most important for a smooth VR experiance.
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Re: Contact spotting in VR

Post by Thaine » Mon Feb 08, 2021 11:04 am

Ginger wrote:
Mon Feb 08, 2021 10:57 am
Thaine wrote:
Mon Feb 08, 2021 10:54 am
Thanks for the tips guys.

GInger posted me his settings already on Discord a week ago and I tried them on the Campaign mission the Sunday before yesterday. I'm not quite sure they were better though. I'll give them another try.
Did you run steam at 70%?
Yes. But I'll give it another try today.
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Re: Contact spotting in VR

Post by Jaydog » Mon Feb 08, 2021 2:44 pm

Ginger wrote:
Mon Feb 08, 2021 11:01 am
Things i've learned.
1: your headset does not make the game look good , it's the game settings that do that.
2: If you have your game looking good and your G2 at 100 % on steam then your FPS / and Frame timings are shite.
3: Frame timings are the most important for a smooth VR experiance.
The question is, do you need your resolution in steam at 100%. I use only 50% Resolution and my G2 at 60hz instead of 90hz. Even at 50%, resolution in steam, it is much better than my Rift S was. I found my frames increase dramatically that way with lower steam resolution. When I ran my headset in WMR at 90z, I was getting 80s and 90 fps, but the game wasnt looking as pretty to me. At 60z, it got more crisp and I still get 55-60 fps easy, which i'm happy about.
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Ginger
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Re: Contact spotting in VR

Post by Ginger » Mon Feb 08, 2021 3:11 pm

Here's my in game settings , the AAx4 and the DRF at full make the graphics sharp with little shimmer. 70%
in steam vr (Box app) settings at 90hz WMR
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Re: Contact spotting in VR

Post by Scooby » Mon Feb 08, 2021 10:07 pm

i cant see a dman thing in vr so im trying these, i cant stand jaggies though

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Re: Contact spotting in VR

Post by Scooby » Mon Feb 08, 2021 11:07 pm

just done a quick test on dogfight server, its not ugly and i can deffinately spot better!! even got my 1st 2 kills!!!

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Re: Contact spotting in VR

Post by Ginger » Mon Feb 08, 2021 11:10 pm

Nice one. :nice:
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Re: Contact spotting in VR

Post by Ginger » Mon Feb 08, 2021 11:17 pm

These are the other settings.
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Re: Contact spotting in VR

Post by Storyteller » Mon Sep 13, 2021 8:49 am

I tried and tested Gingers settings and they work perfectly for me. I can spot contacts at a decent range and I am able to identify planes within a mile. My performance is around 44 FPS, which suits me well.

Of course you can't compare this with an excellent OLED display, but for VR in the current state for an acceptable amount of cash, it's great.

My rig:

Geforce RTX 2070 Super
AMD Ryzen 9 3900X
32 Gig RAM
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