Spit Gunsight adjustable

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Eric
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Spit Gunsight adjustable

Post by Eric » Thu Feb 22, 2018 11:59 am

Hi guys!

May be you already know it: the gunsight of the Spitfire in BoS works the same way like in cliffs. I found it out yesterday and thought you should know it too.

You can adjust it or set it to new keys as you like. I have it on cursorarrows.
Go to: mappings/ weapons/ and then the point und reload all guns. I dont know how its named in the english game version.
Standard configured with RAlt+ Komma, Semicolon, Dot, Slash. That should it be on english keyboard.
Hope that helps somebody
Regards Eric

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Vukac
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Re: Spit Gunsight adjustable

Post by Vukac » Thu Feb 22, 2018 12:33 pm

Thaks for info last night. Nice work!
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Shadepiece
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Re: Spit Gunsight adjustable

Post by Shadepiece » Thu Feb 22, 2018 2:36 pm

I had no idea it was adjustable in BoS until just yesterday! Really exciting stuff there!
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Redeye
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Re: Spit Gunsight adjustable

Post by Redeye » Thu Feb 22, 2018 4:25 pm

But should it not be set to its convergence? Is that changable too?

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Eric
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Re: Spit Gunsight adjustable

Post by Eric » Thu Feb 22, 2018 4:43 pm

You can change convergence in planmenu, also camo and loadout

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Vukac
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Re: Spit Gunsight adjustable

Post by Vukac » Thu Feb 22, 2018 7:06 pm

Eric wrote:You can change convergence in planmenu, also camo and loadout
Last night I was personally checked and made sure! It's true! :salute:
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Onebad
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Re: Spit Gunsight adjustable

Post by Onebad » Thu Feb 22, 2018 7:43 pm

When spawn in it's gonna be automatically adjusted to chosen convergence, but you can further adjust it to match the wingspan of the enemy you're engaging.
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Vukac
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Re: Spit Gunsight adjustable

Post by Vukac » Thu Feb 22, 2018 8:00 pm

Onebad wrote:When spawn in it's gonna be automatically adjusted to chosen convergence, but you can further adjust it to match the wingspan of the enemy you're engaging.
Most likely!
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Re: Spit Gunsight adjustable

Post by Redeye » Sun Feb 25, 2018 3:35 pm

For some reason this does not work for me. I have tried mapping the to several keys, as well as the joystick. Buttons, not axis. Ideas?

EDIT: I remapped them, as I did not prefer the default. New keys don't work but axis do. Not enough axis to go around for it though.

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Vukac
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Re: Spit Gunsight adjustable

Post by Vukac » Sun Feb 25, 2018 7:01 pm

Redeye wrote:For some reason this does not work for me. I have tried mapping the to several keys, as well as the joystick. Buttons, not axis. Ideas?

EDIT: I remapped them, as I did not prefer the default. New keys don't work but axis do. Not enough axis to go around for it though.
I did this like this ...
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