Exactly. The longer you walk, the less likely you are to survive / evade capture. Capture is more volatile inasmuch that it depends on enemy unit density and ambient light, so you're probability of being captured changes at each check as you move closer / further from enemies, but survival chance is constant.from step to step. So to get home we need to both survive and not be captured, and then survive and not be captured at the next check, and then survive and not be captured at the following check etc...all the while moving closer to the front line. And as we all know from probability theory, when you "and" probabilities you multiply them (i.e. you have a 1 in 6 chance of rolling a 6 on a dice, but only a 1 in 36 chance of rolling a 6 followed by another 6). So yes, the further away you end up, the more likelihood you have of meeting either an MIA or Captured end state.Kildren wrote:So if we crash deep behind enemy lines lets say i crash 40 km the closer i get to the front line the more likely i am to be captured? pretty neat
BoX Survival
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Re: BoX Survival
Re: BoX Survival
Does the system factor in the position of friendly units as well? IIRC Hartmann happened upon a Waffen SS unit by chance while trying to return to to friendly lines and stayed with them for the night, then they helped him back to friendly lines the next day.
Re: BoX Survival
No. If it did I would have said soLuftAsher wrote:Does the system factor in the position of friendly units as well? IIRC Hartmann happened upon a Waffen SS unit by chance while trying to return to to friendly lines and stayed with them for the night, then they helped him back to friendly lines the next day.
What I could do, if we all think it's a good idea, is add the following:
For each friendly ground unit last seen behind enemy lines (remember it's last seen as opposed to real position, one of the limitaitons of using the logs ), then if the player is within 1(? - We'll make it configurable)km of any of those units then we can consider them rescued?
Re: BoX Survival
Great stuff Donkey,
Now I just have to figure out what to do with them once they are dead and captured. Because the system we have now is not doing it's job. I'm still struggling with this. POW and KIA/MIA are still to similar.
Now I just have to figure out what to do with them once they are dead and captured. Because the system we have now is not doing it's job. I'm still struggling with this. POW and KIA/MIA are still to similar.
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Re: BoX Survival
Why not just mark them MIA Thaine? Some pilots are still marked as that even today...
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Re: BoX Survival
If you're referring to people's tendency to unrealistically risk death in order to avoid PoW status in our BoB campaign, I wonder if the problem might naturally solve itself once we move to the Easter Front.Thaine wrote:Now I just have to figure out what to do with them once they are dead and captured. Because the system we have now is not doing it's job. I'm still struggling with this. POW and KIA/MIA are still to similar.
With no Channel to cross it seems a lot more reasonable for people to try and get as close to their own lines as possible before ditching. And as I understand it the treatment of PoWs (or at the very least the reported/expected treatment of PoWs) on this front was bad enough that any effort to avoid capture seems a lot more reasonable. Adding these factors together I think ACG pilots tendency to view 'PoW' and 'dead' as the same result might be viewed as acceptably close to the historic reality in this theatre?
I must go up to the skies again, to the peace of silent flight, To the gull’s way, and the hawk’s way, and the free wings’ delight;
And all I ask is a friendly joke with a laughing fellow rover, And a large beer, and a deep sleep, when the long flight’s over.
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Re: BoX Survival
Actually since in BoB where you get hit controls your fate to an enormous extent, I think you’ll find the lack of the channel and everything being a lot closer will probably make people behave differently.
Re: BoX Survival
It causes pilots to take more risk because lost is lost. I would like to have a clear tendency of pilots to try to survive, even as POW.
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Re: BoX Survival
I had the same thoughts, and I agree that the eastern front will not have the same problematic as the BoB. But we'll move to another theater after the eastern front eventually. So this needs fixing eventually.Broadsword wrote:If you're referring to people's tendency to unrealistically risk death in order to avoid PoW status in our BoB campaign, I wonder if the problem might naturally solve itself once we move to the Easter Front.Thaine wrote:Now I just have to figure out what to do with them once they are dead and captured. Because the system we have now is not doing it's job. I'm still struggling with this. POW and KIA/MIA are still to similar.
With no Channel to cross it seems a lot more reasonable for people to try and get as close to their own lines as possible before ditching. And as I understand it the treatment of PoWs (or at the very least the reported/expected treatment of PoWs) on this front was bad enough that any effort to avoid capture seems a lot more reasonable. Adding these factors together I think ACG pilots tendency to view 'PoW' and 'dead' as the same result might be viewed as acceptably close to the historic reality in this theatre?
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Re: BoX Survival
Good point. No bright ideas I'm afraid...
I must go up to the skies again, to the peace of silent flight, To the gull’s way, and the hawk’s way, and the free wings’ delight;
And all I ask is a friendly joke with a laughing fellow rover, And a large beer, and a deep sleep, when the long flight’s over.