ArmA 3 Mission Editing and Scripting

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Goat
Posts: 1195
Joined: Tue Jul 15, 2014 1:11 pm
Location: Des Plaines, Illinois

Re: ArmA 3 Mission Editing and Scripting

Post by Goat » Sat Feb 27, 2016 6:07 pm

I found this awesome website that has a handful of cool scripts.

http://angryjoeshow.com/ajsa/topic/2346 ... -arma-iii/

Also, I posed this in another thread last year and it's still useful:
Goat wrote:Not sure if you guys have looked at this site at all, but it's a pretty good guide to using the Arma3 mission editor.

http://www.arma3editor.com/

Arma3 Scripting/Editing

https://community.bistudio.com/wiki/Cat ... 3:_Editing

Arma3 Assets

https://community.bistudio.com/wiki/Arma_3_Assets

I'm going to start fucking around with this stuff in the coming weeks to see what I can come up with. If you have any ideas, feel free to share.

How do the scripting files work? What's the order of initialization? Syntax?
https://community.bistudio.com/wiki/Event_Scripts

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