Flying Circus Campaign Break Event Number 2! Updated
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- Kit Pepper
- Leutnant
- Posts: 702
- Joined: Fri Mar 02, 2018 9:27 pm
- Location: New Hampshire USA
Re: Flying Circus Campaign Break Event
and Ginger!
Re: Flying Circus Campaign Break Event
Certainly think it's worth another shot.
As long as Ginger can stop our own AA shooting us down...
As long as Ginger can stop our own AA shooting us down...
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- Posts: 48
- Joined: Sun May 05, 2019 10:10 pm
Re: Flying Circus Campaign Break Event
Yeah it was fun, with some tweaks and hopefully a couple more people I can see if we can make it happen again next Sunday perhaps.
Re: Flying Circus Campaign Break Event
that was great fun. thanks for sorting that out HK and Ginger
Mae'n hawdd bod yn ddewr y tu ôl i wal castell
Re: Flying Circus Campaign Break Event
Yeah thanks gents I had a blast.
Arc
Arc
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- Posts: 48
- Joined: Sun May 05, 2019 10:10 pm
Re: Flying Circus Campaign Break Event
Updated the topic, check it out for edition 2!
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- Posts: 48
- Joined: Sun May 05, 2019 10:10 pm
Re: Flying Circus Campaign Break Event Number 2! Updated
Official update: won't be able to organise anything this Sunday, I don't have time and won't be home either. So the even will be officially moved to 19:00 GMT on Sundat, January the 3rd.
The signups were also a bit bare, since there's a sale on now everyone who was still on the fence about purchasing FC still has plenty time to do so.
The signups were also a bit bare, since there's a sale on now everyone who was still on the fence about purchasing FC still has plenty time to do so.
Re: Flying Circus Campaign Break Event Number 2! Updated
Probably not the right place to ask this, but i'm assuming you guys are Flying Circus experts. I just got it for xmas and I'm having a terrible flicker issue with the prop disk (on the monitor, I'm on on VR). It's actually got horizontal lines that jump up and down the disk. Kind of like the way the horizontal hold on an old tv would work. visibility outside the prop disk is perfect. It's so annoying it's making the game unplayable. Anyone else had this happen? I'm hesitant to start tweaking things on my own, as I finally have my settings right for the campaign.
cheers
Mooch.
cheers
Mooch.
Re: Flying Circus Campaign Break Event Number 2! Updated
Hi Mooch, I'm a little confused. Are you taking about the monitor or VR? If VR this sounds like it may be "motion smoothing" in SteamVR (or "asynchronous time warp" on the rift, at least I believe it's called that, I have an index) - If that's on you can get weird artifcats on the propeller.
Re: Flying Circus Campaign Break Event Number 2! Updated
Hello Mooch. You can try to change the parameter "prop_blur_max_rpm_for_vr" in the startup.cfg file. It's set to "-1" per default. If set to "155" it removes artifacts with motion reprojection in VR. The startup.cfg file can be found in your "\IL-2 Sturmovik Battle of Moscow\data" folder.